Disponibilidad: Windows.
Nuevo en la versión 1.5.2.
The winsound module provides access to the basic
sound-playing machinery provided by Windows platforms.  It includes
two functions and several constants.
- Beep (frequency, duration)
- 
  Beep the PC's speaker.
  The frequency parameter specifies frequency, in hertz, of the
  sound, and must be in the range 37 through 32,767 (0x25through0x7fff).  The duration parameter specifies the
  number of milliseconds the sound should last.  If the system is not
  able to beep the speaker, RuntimeError is raised.
  
Nuevo en la versión 1.5.3.
- PlaySound (sound, flags)
- 
  Call the underlying PlaySound() function from the
  Platform API.  The sound parameter may be a filename, audio
  data as a string, or None.  Its interpretation depends on the
  value of flags, which can be a bit-wise ORed combination of
  the constants described below.  If the system indicates an error,
  RuntimeError is raised.
- SND_FILENAME
- 
  The sound parameter is the name of a WAV file.
- SND_ALIAS
- 
  The sound parameter should be interpreted as a control panel
  sound association name.
- SND_LOOP
- 
  Play the sound repeatedly.  The SND_ASYNC flag must also
  be used to avoid blocking.
- SND_MEMORY
- 
  The sound parameter to PlaySound() is a memory
  image of a WAV file.
Note:  This module does not support playing from a memory
  image asynchronously, so a combination of this flag and
  SND_ASYNC will raise a RuntimeError.
 
- SND_PURGE
- 
  Stop playing all instances of the specified sound.
- SND_ASYNC
- 
  Return immediately, allowing sounds to play asynchronously.
- SND_NODEFAULT
- 
  If the specified sound cannot be found, do not play a default beep.
- SND_NOSTOP
- 
  Do not interrupt sounds currently playing.
- SND_NOWAIT
- 
  Return immediately if the sound driver is busy.
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